Embark on thrilling dungeon explorations, engage in exciting beast hunts, fight in intense battles against adversaries, and collect many crafting materials to create weapons, augments, housing, and other items. In this game, you can customize your adventures, creating a unique and personalized experience with each undertaking. This item provides users with a series of modifiers that can be used to control various elements, such as enemies, level bosses, and even fellow allies. Our full interview with Klose will be live soon, so stay tuned for that.In Wayfinder, you can forge their destinies to a certain extent thanks to an in-game resource known as the Gloom Dagger. Klose also confirmed that Atlas Fallen will feature support for dynamic resolution scaling, which will help “keep the frame rate up in data-intensive situations.”Ītlas Fallen is set to launch on August 10 for PS5, Xbox Series X/S, and PC. Meanwhile, on Xbox Series S, the game will run at a “stable” 1080p and 60 FPS. Action RPG Atlas Fallenhas looked like an intriguing prospect in the lead up to its launch, thanks to its distinct setting and its promise of exciting combat, while visual aspects of the experience have also impressed from what has been shown off.īut exactly how well can we expect the game to run on consoles? Speaking in a recent interview with GamingBolt, when asked the question, Atlas Fallen creative director and Deck13 managing director Jan Klose confirmed that on PS5 and Xbox Series X/S, the action RPG will feature a quality mode, which will see the game running at 4K and 30 FPS, and a performance mode, which will target 1440p and 60 FPS. With The Surge, its sequel, and the original Lords of the Fallen, Deck13 has developed a string of solid Soulslike games over the last years, but with its upcoming release, it’s looking to do something different.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |